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Infiltration: A 2D puzzle platformer game

Foto del escritor: Pol SerraPol Serra

This is a short GDD for a 2D puzzle platformer game. It is set in Boston in the 1950s and as a KGB agent you need to sabotage some information.

The goal was to learn how to document the process of creating a puzzle platformer game, create characters, abilities that generate dynamics with the environment and can resolve puzzle like situations, and design a few levels.


Also, this was an assignment for my college degree.



 
 
 

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